Earthle-2022

Summary

Developed using the Unity Game Engine and inspired by worldle, in this game you try to guess the country that given outline represents in the least number of guess and the shortest amount of time. Most country around the world are represented and if you’re unable to guess the contry after 5 turns the countries flag will be shown to assist you.


Features

This game started out as a means for me to better understand The UI suite unity has to offer and also learn how to intigreate more of their services. The game includes and predictive text box that will take the character passed into and showcase some country that match what the user inputed.

The game also takes advantage of Unity Cloud Save and Services to allow the user to create accounts and store their save data progress online using the account. All passwords are hashed using SHA1 encryption to ensure they’re secured. There’s also a records section to allow the user to view previously completed countries and how well they did. There’s even daily streak counter!

The game takes heavy use of a State Machines to understand the current state of the game and which states can be transitioned to. In adition each Country is store using a ScriptableObject to ensure easy modification if the need were to arise.

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